WUZIQI, Gomoku
Beauty is reason enough
WUZIQI · Gomoku · iPhone + iPad

A calmer modern Gomoku board.

A more refined way to play Gomoku offline. No account needed. iOS 18 or later, free on the App Store.

Every screen, calm, clear, quiet.

WUZIQI home, a calmer modern Gomoku board
A calmer modern Gomoku board
WUZIQI board, clean layout keeps every move readable
Clean layout keeps every move readable
WUZIQI quick start, set mode, size, side and rules in one place
Set mode, size, side and rules in one place
WUZIQI themes, change the mood with refined board themes
Change the mood with refined board themes
WUZIQI rules, choose freestyle Gomoku or Renju rules
Choose freestyle Gomoku or Renju rules
WUZIQI two-player, share one screen for local two-player play
Share one screen for local two-player play
WUZIQI progress, keep stats, streaks and achievements organized
Keep stats, streaks and achievements organized
The craft behind it

Beauty is reason enough.

Most of the year didn't go into the AI. It went into the board material, how the light-mode glass reflects, the grid line weight in Classic Dark, the type ladder between Marcellus and Manrope, and the haptic when a stone lands. None of it will show up in a feature list, you feel it the second you open it.

Gomoku, remade as a modern object.

Built in iPhone's own language, materials, type, and touch.

The craft is the product

Liquid Glass navigation, real wood and jade textures, grid lines tuned to 0.5px in Classic Dark, Marcellus and Manrope in a considered type ladder. None of it will show up in a feature list, you feel it the second you open it.

The object doesn't need notifications to hold you

No account. No push. No leaderboards. Close it when you're done, that's a result of the craft, not the pitch. Core gameplay runs offline.

Beauty isn't an excuse to skip the rules

3 AI difficulty tiers (Normal / Intermediate / Advanced), optional Renju forbidden-move rules, 13 / 15 / 19 boards, 30 Game Center achievements. Nothing is missing.

Three moments this was built for.

iPhone users who care how software looks

If you pay for Things, Bear, Paper or Arc, the apps that take the iOS design language all the way, WUZIQI was made for you. You will know within a second of opening it that we care about the same things.

Gomoku players the usual apps put off

Most Gomoku apps look dated, cheap and interchangeable. WUZIQI is still the same game: full Renju rules, tiered AI, all three board sizes. It has simply been made into something worth opening.

Anyone who wants ten uninterrupted minutes

A game runs 5 to 12 minutes. Nothing pops up afterwards asking for one more, and there is no streak badge. Core play runs offline, so airplane mode is fine. Start when you want, stop when you want.

About this app

WUZIQI, Gomoku, in one paragraph.

WUZIQI, Gomoku is a Gomoku (five-in-a-row) app for iPhone and iPad, built by independent developer Junze Lu since 2025. It supports English, Simplified Chinese, Traditional Chinese and Japanese. The product thesis is "beauty is reason enough": most of the year of work went not into the AI, but into the board material, the type ladder, how the light-mode glass reflects, and the haptic when a stone lands, craft details that don't show up in a feature list but are felt immediately.

The app ships with: a clean board with 8 themes (classic, oak, walnut, bamboo and three marbles, all with real material texture), 8 piece styles (shell, jade, glass, gold & silver, and more), local two-player hot seat, three AI difficulty tiers (Normal / Intermediate / Advanced) running an embedded local engine with sub-300ms response times, optional Renju forbidden-move rules, three board sizes (13×13 / 15×15 / 19×19), full light and dark modes tuned independently, haptic feedback, optional iCloud sync, and 30 Game Center achievements for players who want them. Core gameplay runs offline without an account; ads (when you haven't purchased "Remove Ads"), iCloud sync, Game Center and in-app purchases go online only when those specific features are active. Free, with a one-time "Remove Ads" in-app purchase.

Frequently asked questions

Is WUZIQI free?

Yes. The app itself and all core gameplay (AI, two-player, themes, stats) are completely free. If you want to remove the small in-app ads you can make a one-time "Remove Ads" purchase, no subscription.

Does it need the internet? What data goes online?

Core gameplay (AI matches, two-player hot seat, themes, stats) runs offline, airplane mode is fine, and no account is required. Your games, settings and achievements are stored on-device by default. Network access is only used when specific optional features are active: in-app ads (AdMob) and the Apple ATT tracking prompt if you haven't purchased "Remove Ads", optional iCloud sync, Game Center achievements, and in-app purchase validation. See our Privacy Policy for the full list.

How do I pick an AI difficulty?

Three tiers. Normal is right if you've just learned the rules. Intermediate starts asking you to think. Advanced looks several moves deeper and rarely mis-plays. All three run locally on your iPhone and return in under 300ms.

iPad? Mac?

Optimized for iPhone, works on iPad in portrait and landscape, and runs on some Apple Silicon Macs via "Designed for iPad". iPhone gives the most polished experience.

Is Gomoku the same as Go?

No. Gomoku and Go both use black and white stones on a grid, but the rules are completely different. In Gomoku you win by getting five of your stones in a row — horizontal, vertical or diagonal, and a game finishes in about 10 minutes. Go is won by territory and a game can last hours. WUZIQI is a Gomoku app, not a Go app.

Open it once. You'll know we care about the same thing.

Free. No sign-up. A 5-10 minute game, but it's the second you open it that counts.